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Surprise Big Update!
Surprise Big Update!


Vael Victus
"See you, fantasy monster game."
Posts: 2207
Vael Victus's avatar
06/21/2025 16:39
Death, taxes, and MonBre development. Against all odds and better judgement, here I am again.

So here's the story. OpenAI's Codex is a new remote tool for AI code development. I had to move MonBre off our old code host anyway, so I brought it over to Github and linked everything up. MonBre internally is an incredible mess. Almost every important file was directly on the root of the project: javascript, php, many assets. So I told it to fix it up.

It did so in one take -- and I was quite amused. I told it to do something else, then something else, and so on until I brought MonBre into my editor and kept working, and finally ended up at this update. Was this a distraction? Sure. A fun and satisfying distraction that I only slightly regret and may want to revisit in the later part of this year.

I want to say one thing. Looking at this now, I no longer dislike MonBre. I don't like it quite yet, and it has its flaws away from the technical aspect, but it feels good to not dislike my first game anymore.

**PATCH NOTES**
PvE has seen some huge improvements.

* Entirely refreshed interface. Better spacing, reactivity, the page now no longer

* Explore page: performance improved, can additionally use WASD to move and it no longer pops up a box for Explore Options, but rather opens the options within the frame.

* Style improvements around the site, notably our new buttons.

* Age-old bugs fixed: when a monster dies, you'll no longer carry over the skills of that monster when we display your newly switched-in monster. Healing items now *actually work* in battle. Simply refreshing the combat page will not auto-choose a standard attack!

* Played through the tutorial on a new account and spruced things up, removed stupid crap like the explore tutorial because the game should be self-explanatory and no one likes impediments!

* Internally: structures have improved and become a lot more sane for when I want to jump in again. A few files were split for visual aid support and I unified them, so let me know if any visually impaired users cannot play as they once did.

Here are some expectations for future updates. No ETA. Could be Fall, Christmas, could be 2026, who knows!

UPDATE 2: single-page loading on explore, going from a 5x5 (25 tile) to 6x6 (36 tile) map, modern styling throughout exploration and the site in general. Make exploration and combat use the monster's real HP rather than pointlessly tracking it in two spots.

UPDATE 3: redesign city page with new icons and draw the most important stuff to attention (we have a whole ToDo list function!), add iconography in battles, more mob art and removing any possible copyright-infringing media.

UPDATE 4: Finish the game...! Beat Mokal and become Okapi! Potentially offer paypal integration for a one-time account upgrade, polish whatever I can, list MonBre on various listing sites.

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MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2207
Vael Victus's avatar
06/21/2025 16:43
Bonus: recently, my mom found my old notebooks from middle school (circa 2001) and sent them to me. They included designs from a game I was calling Geomonsters, and some will look quite familiar to you.

https://tinyurl.com/bdcdpvet

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MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us


Edited thrice, with the latest on 2025-06-21 16:46 by Vael Victus
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2207
Vael Victus's avatar
06/21/2026 22:09
Surprise again, a friend of mine has taken the MonBre helm and decided to code some stuff. Firstly enjoy, MOBILE SUPPORT! Wow! You can comfortably play MonBre on your phone now.

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MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Meppe Jones
"Hello, everyone!"
Posts: 1
Meppe Jones's avatar
07/26/2026 15:23
https://brennan.day/adding-thousands-of-lines-to-your-codebase-isnt-impressive-its-actually-bad/

I remember this game fondly, but I kept running into problems when trying to play after you AI-ified it.

                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2207
Vael Victus's avatar
07/31/2026 16:37
Hello Meppe, I've read the article and I see you followed the advice from the writer and shared the article -- there is also a good chance you wrote a comment on the article, and if so, I'm not sure what could possibly break about our buttons, but you'll be pleased to know that after almost 20 years of web dev, writing linear-gradient was well within my capability and I was the one who designed our new buttons.

That said, the update in this post was mostly vibecoded: I told it what to do, at best skimmed over the resulting code, tested it myself, and put it live. There were some bugs that resulted from actually losing lines, not adding them to the project: unifying the three separate battle scripts I had into one, pve.php. The benefits of the effort far outweigh some one-off bugs in what is already a buggy game, and more bugs were fixed than created.

Now we have my friend vibecoding MonBre and, with the exclusion of the mobile layout project, I look over every line because that's now two potential points of failure. If you're experiencing any bugs, you can post them here or in the bug forum, or even on the Discord, which I'll link to the main page and in the footer.

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MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       

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Created by Vael Victus 2007-2026
Tinydark Studio