Opening post by Vael Victus
Jun 19th - 15:43:29 PM
I had to reset everyones' trainer levels due to incompetency a mishap. Very sorry about the inconvenience. I reset the respec counter.
Do you like to live? Because priorities are now here! Go check them out on the "home page" in the middle, with the big links. What they do is every night at 10 minutes before midnight, take away your moneys! Because of this, I've now given everyone 600 bux every update at night, up from the previous 100. You can live finely at 150-bux stuff, (60% is as low as you can go on it) but eventually you'll want to get more health. Why? Because at 10 minutes midnight, it takes your health and sums it with your mood, and you receive that much trainer exp! Tell me what you guys think.
New achievements system! This replaces the old "award" system. This allows be to be more fluid and creative despite losing the need to have art for the old awards. Every time you do something worth mentioning, you're noted for it. Go check it out at Home or someone else's profile.
After reviewing the trainer skill tree and god system, I killed two birds with one stone (skill tree couldn't be filled as much as I wanted) (gods weren't as majestic to beat as they should be) by giving an extra skill point every time you defeat a new god. This means there's 35 skill points in the game now, and there will be 40 when the game releases because each raid boss (planning to initially have 5) will drop one also. Of course you have been credited for the gods you beat already.
I decided to make stats during battle randomized less. For example, the formula for attack would be (attack formula) * .9 - > 1.1. That's a lot of room for randomization, especially at higher levels.
Finally, I even found new code to display Flashes a bit easier. So now you won't wait so long sometimes when you have to load the employment page.
Also in less interesting news, I made it possible for me to send emails back from monbre's server, lol SSL
Do you like to live? Because priorities are now here! Go check them out on the "home page" in the middle, with the big links. What they do is every night at 10 minutes before midnight, take away your moneys! Because of this, I've now given everyone 600 bux every update at night, up from the previous 100. You can live finely at 150-bux stuff, (60% is as low as you can go on it) but eventually you'll want to get more health. Why? Because at 10 minutes midnight, it takes your health and sums it with your mood, and you receive that much trainer exp! Tell me what you guys think.
New achievements system! This replaces the old "award" system. This allows be to be more fluid and creative despite losing the need to have art for the old awards. Every time you do something worth mentioning, you're noted for it. Go check it out at Home or someone else's profile.
After reviewing the trainer skill tree and god system, I killed two birds with one stone (skill tree couldn't be filled as much as I wanted) (gods weren't as majestic to beat as they should be) by giving an extra skill point every time you defeat a new god. This means there's 35 skill points in the game now, and there will be 40 when the game releases because each raid boss (planning to initially have 5) will drop one also. Of course you have been credited for the gods you beat already.
I decided to make stats during battle randomized less. For example, the formula for attack would be (attack formula) * .9 - > 1.1. That's a lot of room for randomization, especially at higher levels.
Finally, I even found new code to display Flashes a bit easier. So now you won't wait so long sometimes when you have to load the employment page.
Also in less interesting news, I made it possible for me to send emails back from monbre's server, lol SSL
MonBre is an unlisted game of Tinydark Studio.
Personal Website: vaelvict.us
edited twice, with the latest on Jun 20th - 11:27:36 AM by