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Small update while waiting for tiles.Small update while waiting for tiles.
Vael Victus "See you, fantasy monster game."
Posts: 2201
Aug 22nd - 17:18:40 PM | Seems I got a bit over-zealous when I thought of the tile system. Not to worry, though, it's looking great. I just need some more time to tweak it so x doesn't equal y-2, and instead equals x. That being said, here's your update:
The area to the west of Endlesberg, to around Simmons, has been populated with mobs. And you know what? I even added pictures for all of them. And you know what? I put special effort into each one of them so they don't have boring abilities.
Added (and drew! <3) a travel guide so people know just exactly where they should be going to get to a certain destination. Currently only in Endlesberg and Kah' Lir.
Redrew the world map so it makes more sense. There is only one polar ice cap thing. It's hard to explain.
Fixed a bug that made equips drop 1% more! Huh!
Small things: Gameovers now only take 2 measley ticks away from your monsters' health as a slap on the wrist. Yellow sticks might actually dodge you in the training center. You no longer have to unequip your items when splicing; the game does it for you. Changed the texts next to the life attribute to not confuse people into thinking their monsters are close to dying. Highs will no longer be higher than lows. I'll tweak the weather system more later.
---- MonBre is an unlisted game of Tinydark Studio.
Personal Website: vaelvict.us | Vanilla Name "h"
Posts: 1275
Aug 23rd - 16:06:57 PM | That's a big update, not small Nice update BTW
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Created by Vael Victus 2007-2024
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