Opening post by Vael Victus
Sep 13th - 14:15:34 PM
The area around Rithalos (and connected to Simmons) has been populated. (not tiled, sry) Also, I had to move Rithalos on the world map to make it a port city. There's now a train going to Simmons from Endlesberg.
We've got grid lines now for exploring. They're under "explore options". They look quite sexy, I must say...
Added cities to be all around the world. Meaning, even if you don't have tiles for your area yet, you'll at least see cities.
Set up screenshots on the front page so we can entice more people etc. etc. I think I made a good attempt at showing how awesome we are.
Fixed up the weather system, and made it so cities' workers and nobles give slightly more money, and children cost 5 less to upkeep than they did. Because of this change, I've fixed the economic states of all cities. Remember all cities should not be "perfect" quality.
Added three achievements for all SRP donated.
Redid the art for an evil toddler and a good toddler. [link] and [link]
I'll be updating the art as I see fit. If you have any you want redrawn, post 'em here.
Expshares now won't give SRP if the receiving monster(s) is(are) stronger than the one training it.
Sledge Wielder has drawn us a Greater Dust Mote. Love him! Love him!
Moved the absorbancy test to New Orsa's town square. Also cleaned up cityhall.php a bit.
We now just have a single world map. I had to re-arrange the notices like, "you are at ___ town" so I could have things like no monsters attacking you in towns, and less attacking you on roads, in. Besides, it doesn't look all too bad... does it?
We've got grid lines now for exploring. They're under "explore options". They look quite sexy, I must say...
Added cities to be all around the world. Meaning, even if you don't have tiles for your area yet, you'll at least see cities.
Set up screenshots on the front page so we can entice more people etc. etc. I think I made a good attempt at showing how awesome we are.
Fixed up the weather system, and made it so cities' workers and nobles give slightly more money, and children cost 5 less to upkeep than they did. Because of this change, I've fixed the economic states of all cities. Remember all cities should not be "perfect" quality.
Added three achievements for all SRP donated.
Redid the art for an evil toddler and a good toddler. [link] and [link]
I'll be updating the art as I see fit. If you have any you want redrawn, post 'em here.
Expshares now won't give SRP if the receiving monster(s) is(are) stronger than the one training it.
Sledge Wielder has drawn us a Greater Dust Mote. Love him! Love him!
Moved the absorbancy test to New Orsa's town square. Also cleaned up cityhall.php a bit.
We now just have a single world map. I had to re-arrange the notices like, "you are at ___ town" so I could have things like no monsters attacking you in towns, and less attacking you on roads, in. Besides, it doesn't look all too bad... does it?
MonBre is an unlisted game of Tinydark Studio.
Personal Website: vaelvict.us
edited twice, with the latest on Sep 13th - 14:35:02 PM by