Opening post by Vael Victus
Dec 02nd - 15:41:39 PM
I could code a bit more and update with the race track. I could update with check lists, and everything I said I will. But I'm going to wait until version 2.
I want V2 to be our last stand. As I'm sure a few of you remember, the game was nice in August, but has seen practically an overhaul in many systems, primarily combat and exploring. It wasn't very newbie-friendly, either. All this has changed. I'm going to spend a good amount of time, from now until release, finalizing some things I think will help the newbie experience and yours, too. This means I'm going to add roads to everywhere around Mar' Muras, and I'm hoping the check list makes it clear of the things to do in whatever city you're in.
That being said, there isn't too much going on for non-newbies. There's races, the hospital "fix" and I plan to add about 10 more quests and Propton to the mix.
I plan to release version 2 to you guys, and then early January I'll send the main promotion material out.
Lastly, I'd just like to say this is my last stand. I've said repeatedly I probably should not have made MonBre because of how poor I am IRL, but I guess I'm glad I got really good at coding and at least met some of you.
Here are the visible updates for what I've done the past week. Keep in mind I've coded tons of other things and had an unwillingly social weekend.
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In order to balance the normal type a bit more, I've gone against its own type description and given it +2% more chance to critical in battle.
Finally fixed the health script so mood would be given out correctly in rare circumstances. (in which it wasn't)
Removed "( [hp] left)" when describing battles.
edited once on Dec 02nd - 16:11:09 PM by