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Bug: Random bleedingBug: Random bleeding
Lunethe Kalrisa "Ergh, Argh"
Posts: 45
01/05/2010 17:31 | I was exploring around parilitas and some weird bleeding started happening
Meo attacks Colossus for 65 damage! Meo scorches Colossus with their equip, burning them! Colossus attempts to attack Meo, but they're blocked! Meo bleeds for 0 damage! (249 left) Meo's cuts heal and they stop bleeding.
Meo attacks Colossus for 60 damage! Colossus attempts to attack Meo, but they're blocked! Meo bleeds for 0 damage! (249 left) Meo's cuts heal and they stop bleeding.
Gargoyle tries to jump upon Meo, but is resisted. Meo attacks Gargoyle for 70 damage! Gargoyle attempts to attack Meo, but they're blocked! Meo bleeds for 0 damage! (193 left)
Meo attacks Kitsune Assassin for 82 damage! Kitsune Assassin attempts to attack Meo, but they're blocked!Meo bleeds for 0 damage! (306 left) Meo's cuts heal and they stop bleeding
Some battles like above I would randomly start bleeding and take 0 damage and then the next turn I would stop bleeding.
Edited once on Wednesday, Jan 6th 12:34:03 2010 by Lunethe Kalrisa | Vael Victus "See you, fantasy monster game."
Posts: 2201
01/06/2010 12:48 | I'll have to look into this at a later date. It shouldn't be too big of a problem, I think it has to deal with the abilities but I'm too busy coding other stuff to focus on monbre right now.
---- MonBre is an unlisted game of Tinydark Studio.
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