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Bug: "battle hardened", exploring "run", and mob ability
Bug: "battle hardened", exploring "run", and mob ability


Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
08/29/2019 14:36
So, here are a few, maybe not even important.
1. In the skill tree with visual aid, "battle hardened" the text is there but it's not a link like all the others, not sure what's missing.
2. While exploring, when you encounter a mob, if you choose to run, it only displays from current coordinates and down, it has been like that for a long time. While in this state you can just keep walking away from mobs when they appear but if you choose to fight the current mob it might not be the same one encountered but still from the area.
3. There are some mobs that try using their ability but nothing happens when they do.
Violent Duneripper, Trained Vizaroh, and Vizaroh Soldier
Not sure if it was just flavor when Duneripper attacks a really strong monster and bumps into a rock inflicting self damage and damage is not deducted from current hp (it's funny though).

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When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2201
Vael Victus's avatar
09/01/2019 14:07
Thanks for these reports, Garr!

1. Fixed, and I also turned the tree headers into actual headers. Does that make the page easier to navigate?

2. Fixed! Yikes.

3. Duneripper has been fixed and yes that is flavor! If your monster blocks even the duneripper's buffed damage, it will just hurt itself. The problem with the Vizarohs is that they didn't have abilities at all... so I added them.

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MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
09/01/2019 20:21
Nice! Thanks!
Headers are always good.
I'll grab the abilities later but Violent Duneripper was like Vizarohs too.
And, think this is just a name target issue:
Ability!
Mokavi Scavenger flying-tackles Shade for 12 damage!
Mokavi Scavenger has knocked down Shade!
Mokavi Scavenger knocked down Shade for one round!
The stone hurt Mokavi Scavenger for 9 damage!
Shade gets back up on its feet.
Shade should be the one named taking damage, damage is being deducted correctly.
Was also wondering about monster abilities knocking down mobs, I get that the mob resisted the knockdown sometimes.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.


Edited once on 2019-09-01 20:45 by Garr Slayer
                                                                                                                                                                                       
Vael Victus
"See you, fantasy monster game."
Posts: 2201
Vael Victus's avatar
09/04/2019 17:25
I'll have to get to this next coding spree, but thankfully it doesn't impact mechanics.

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MonBre is an unlisted game of Tinydark Studio. Personal Website: vaelvict.us
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
09/08/2019 17:40
Yeah, Violent Duneripperstill had no ability.

(wrong effect for the ability)
Goblin Mage casts a poison hex on Shade, poisoning them for 5 rounds! Bleeding (5)

(failed mob abilities don't subtract from current mob HP)
Duneripper
Level 41
470 / 470 HP
40% hit chance
Results
Ability!
Duneripper tries to burrow under Solar Phoenix Unlimited, but hits a rock and hurts itself for 10 damage.
Corrupted Opinicus
Level 78
635 / 635 HP
40% hit chance
Results
Ability!
Corrupted Opinicus tries to dive bomb Solar Phoenix Unlimited, but they dodge it and he lands on his face for 15 damage. (620 left)
(only shows as result of battle but current HP is not affected, think it would be okay just to remove the damage part, the mobs could just land on their face or bump into rocks without taking damage, it's your call)

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
09/18/2019 20:22
Also noticed this:
As you move throughout the land, an Corrupted Manticore attacks! Are you ready?
As you move throughout the land, a Corrupted Manticore attacks! Are you ready?

That's all mobs near Endlesberg, not sure if it's a bug for "a" and "an" to be random.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
                                                                                                                                                                                       

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