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Bug: severity replaced hour and coordinates moved +3 e, -1 sBug: severity replaced hour and coordinates moved +3 e, -1 s
Garr Slayer "It's a good day."
Posts: 702
04/12/2020 16:05 | First, when injured working it says "(# severity of injury)" in stead of hour(s). Then, all town and city coordinates shifted by +3 and -1, GPS is compensating for this but, not sure about the effect on quest coordinates. Confirmed effect on quest coordinates: Quest 4 - Prepare For Pain - Nighteye Cave is located at 510, 1015 now 513, 1014 Quest 10 - Sylfaen Trouble - the fruit field is located around 1971, 750. now 1974, 749 Quest 20 - Recurring Nightmares - 2488, 1465. now 2491, 1464 Quest 21 - The Elusive Heroktopus - 1590, 1520 now 1593, 1519 Quest 22 - Wanted: Bungle - 1014, 1519 now 1017, 1518 Quest 24 - Daisy Death Bells - 2900, 1687 now 2903, 1686 Quest 25 - Barcature Science - 2542, 1602 now 695, 1831
---- When life hands you a lemon, it's up to you what to do with it.
Half of anything is better then a whole of nothing.
Edited twice, with the latest on 2020-05-15 13:36 by Garr Slayer | Garr Slayer "It's a good day."
Posts: 702
05/27/2020 12:01 | Not sure if related but, Construction Working isn't giving the bonus. It's making the monster tired by 3, that's how I noticed. But no message, extra cash, or stat point.
---- When life hands you a lemon, it's up to you what to do with it.
Half of anything is better then a whole of nothing. |
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