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Questions regarding srp and other things.
Questions regarding srp and other things.


Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/04/2010 15:50
Hi.

Appologies if this is an obvious question, but I'm just wondering what to do about just hatched monsters in a higher area. Specifically, i began with a normal type, who's now level 51 in kah lir. I then created a worker to, ---- well work, though i did a bit of slime slaughter for the appropriate quest, so that monsters' now 27.

The problem is, I'm now trying to raise my third evil monster to the point of usefulness, and everytime I take it exploring it gets munched.

This wouldn't be too bad if my level 51 monster could polish off the enemies and then both share the srp gained, however, it seems that the srp only goes to the monster who actually delivers the last blow.

I've read the reference, but I'm unsure on this one. Do I have to head back to new orsa and beat up slimes again? or just spend a very long time indeed in the training center with my evil monster, ---- of course, I got it to todler status before taking it out, but even so that didn't seem to help.

Any advice on handling multiple monster parties would be appreciated.

Then, i was wondering about the vip mode mentioned. i seem to find nothing at all referring to it or what the bennifit are, --- sinse I'd like to make a go at the game I would appreciate just looking over the possible advantages.

Lastly, I was just wondering what the freezer is for. i understand that when monsters get too old they go stale and thus need to be spliced, but I'm uncertain why you'd actually keep them in a freezer to stop them doing so, ----- unless it's simply a space to store spliceable monsters rather than having them take up space in your barn.

Looking forward to really! getting to grips with game. i checked it out briefly at one point in my duties as scout for audiogames.net on games accessible to the eyeball defficient, but I felt like playing something where I actually had to perform dayly tasks and take care of things, so I remembered Monbre, ---- which I'm glad I did, sinse the game seems much more advanced than when i first saw it (the skills system is great!).



----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
03/04/2010 16:27
The SRP share is just for that situation. The first monster has to be the stronger for SRP sharing to work. However, you must win the ability in the quest from Mar' Muras first. Right now you must train 1 monster at a time.
According to your info your Normal monster is only CPower 10 and should be exploring South of Silvamed. Your Evil monster might be strong enough to get some of the mobs South of Silvamed but shouldn't go too far from the town. And, actually, your Normal monster won't get too far either since it can't heal itself.
I suggest you train up your Evil and use it as your main exploring monster unless you get a Good or Cute to heal in an exploring party.
I started the same way too so don't feel too bad. Vael is going to have to try and discourage first time players from picking Normal as a beginning monster.
As for the Freezer, it is handy for splicing. You can put one of the current monsters there to start training another but keep in mind that if all your slots are full you won't be able to switch between the frozen monsters.
Enjoy the game.

Oh, almost forgot, VIP is supposed to automatically put the monsters in guild raids and you get access to the VIP board. I can't really say it's benefitial at this point.

Just wanted to add that CPower is what determines how strong your monster is and that you need at least CPower 14 just to survive around Kah' Lir.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.


Edited twice, with the latest on Thursday, Mar 4th 16:41:37 2010 by Garr Bofiii
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/04/2010 16:39
vip is only good for the vip forum, no auto-join raid monster or anything.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/04/2010 20:22
Hi.

Well, my normal monster seems to do pretty well with the nasties around kah lir. I've been even handed with the stats so far so everything is at either 14 or 15, while my evil monster's stats are currently around 8 or 9. I'm glad though there are abilities to fix this issue, sinse I didn't fancy the idea of having to train all monsters up from scratch each time.

I'm slightly sorry about vip mode, sinse generally if I like an online game I tend to want to support it, ---- but hopefully this is something val may fix in future anyway.

Well, I suppose it's then back to the training center with my evil monster! ;D.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
03/04/2010 22:15
Another thing to do would be to set the Home Stone to your current town and fight your way back to a previous while getting exp, then train the weaker monster there, and when you're ready to go back use the Home Stone. You can get some nice item drops and stuff to sell from fighting the mobs and IMO it's faster then the training center too.
I have been enjoying myself here for the better part of a year and I still haven't gotten tired of it.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/05/2010 01:13
That sounds like a good plan and did something similar when traveling to silvamd, though i will say because it's quicker to just hammer tab and enter without reading anything as you can in the training center, I was surprised how quickly I could raise stats, ---- I'd stil rather be exploring though.

items actualy seem quite hard to come bye, as they don't drop too often, then again, maybe that's just a consequence of what I'm fighting, and perhaps the drops get bigger later on.

My evil monster is now level 59, and c power 17 thanks to some good equips which I cam across (one pretty amazing one from a witch doctor, and a pretty good one as reward for the alchemist quest in Kah lir), I dare say though things in the next town on won't be easy either.

Btw, in a couple of battles, I've got a message saying "you've got a really shitty build" and docking all my defense and dodge. This has been irritating sinse one way I found to take out a level 16 opponent with a power 12 monster was to equip them with poison gear or use a technique to cause bleeding, rely on dodge and the evil heal abilities to keep me alive, and then just win by attrition.

While I can see that stopping the battle in the time before abilities if neither side was doing significant damage to the other could've been a good idea, I was rather surprised, ---- and to be honest a trifle irritated when it happened with me using abilities to win against harder enemies.



----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
03/05/2010 02:23
That message is coming up cause you are fighting tough mobs for your monsters and the stats start out low. Later on long fights won't be as bad as your stats increase.
Consider that long fights take long especially if you are on your way somewhere or trying to occomplish a goal. And, one long 30 SRP fight can take as long as two 20 SRP fights.
It looks like you're up to a good start, keep it up.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/05/2010 06:01
boss fights can be log too, y=know. What I usually do is train up one monster and send all the rest of them to work. Even if they aren't all worker type, they will get you money, and you won't be using them anyway, so they will get injured, but it won't matter much. And you can used tired monsters to fight gods as well. OH by the way, you should go back into NEW Orsa to kill GLoria, if you haven't already.About items: I think it is like a 1 in 35 chance to drop them. But when you do, if you think they suck, you can sell them for money. This is what I always do because I have found really good equips.
Spaking of equips, are you in a guild? If not, you can join mine. All guilds have an armory with equips that people have donated. Our guild has like 80 equips in the armory. It may very well be the most unique armory out there, because we donate items from really obscure mobs, like the ones in Pesas, which don't drop equips. NOw that I am level 25, I just explore in the obscure places to find equips. It's fun! And it adds up to a pretty big and unique armory too.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/05/2010 08:47
Hi.

Actually I wasn't sure how hard gloria was to fight, I was going to wait until my primary monster was a bit more advanced before fighting her.

Equip wise, well yes I'm in a guild, and they seem to have stuff, however, I tend to generally like finding my own gear as you said, ---- sinse it's fun, so I might hold off on guild equips for now.

As to long fights, well I'm training the proficiency skill right now, so that there's more chance I get a good lot of srp from battles, pluss I'll hopefully be buying the retreat skill soon so that I can hold off if I see a high level mob on the horizon, I will confess though I do rather like fightin interesting mobs with abilities and reacting to them for it's own sake.

Time wise the training center might be most efficient for me, due to lack of needing to actually read the pages, so that I can just hammer tab and enter, ---- but fighting mobs is more fun, pluss it offers the chance of dropping equips or, ---- as I gathered from the witch doctor business having interesting things happen in the wild, which is something I like as I'm generally quite an exploration fan.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/05/2010 16:06
wait, which one is the witch doctor? About your armory, I was in the Brotherhood once; it has over 110 items in it! It is also very unique armory!

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/05/2010 16:42
Well, I'll have a think about that, though I'd like to see about grabbing unique stuff myself.

if you don't mind one more question, I'm slightly uncertain on splicing and worker types.

I understand that splicing two monsters together gives better stats, sinse it's the average pluss another factor. this makes sense when the two monsters in question are tough battle types with big stats, ---- but what about worker types?

It seems that workers don't get particularly good stat boosts while working. So if I have a worker who's done nothing but work, what hapens if I splice them with a battle type with much higher stats? ---- in fact should I be splicing at all, or just selling them back to the hatchery.

Also, if you can splice from teen onwards, ---- when should you if (as is according to the other topic), monsters no longer go stale or die off?

Appologies for the questions, I'm just unsure whether to bother leveling up my worker type or just letting them work, and also what to do with my normal type now my evil type is becoming my main combat monster, sinse I'm thinking a type with healing abilities would be a better secondary in combat, but I don't want to just sell the monster I've put work into.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/05/2010 21:05
About splicing: when you dual-splice, behind the scenes, the program checks the levels of the two monsters you are splicing, adds them, and the factor goes from there. Under lvl100 is average splicing; you could actually lose stats that way. Levels 100 to 249 is good; this gives about the average of each of the stats and is all right, usually. Levels 250-399 are very good and will give more. Levels 400 plus are perfect and will give you the biggest gain. Worker types usually don't level from working. One way to make that happen is to use appliedlearning in the skill tree. Applied learning gives you SRP equal to your work level after you do a job; you can use that srp to increase your level. BUt unless you are like a worker fanatic, the SRP will never be a lot. One time, when one of my mons was like 100 days old, he had a work level of 222, but this seems a little bit far-fetched, ehh?
Splicing a strong monster with a weak monster isn't a good idea because, as with air currents, the lower mon's stats will balance the higher one. I mean it will like be in the middle. Like a c power 12 mon spliced with a cpower 34 mon might become like cpower 27 or so at the perfect splice rating, and probably c power 20 at the good or average rating, see?

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/05/2010 21:37
Ah, that makes sense. Well, obviously I'll have to wait to get that shared srp ability you mentioned so that I can take low level or worker monsters around for a demonstration of mob rear end kicking from my combat monsters and so get them some srp that way.

Actually, i'm concentrating on combat skills in the tree at the moment sinse fighting things is A, fun, and B, mostly what you do in the game anyway.

Currently my plan of balancing monster growth has gone rather out of the window, sinse my evil monster is currently on the swamp quest (starting with a range of pluss 4 and pluss 5's from equipment helped a lot), and doing a serious amount of mob slaughter and so is I believe currently somewhere around level 93 or so, though sinse I can't get to the details page out in the wilds I can't be certain.

Well one way or another, i should hopefully pay off eventually, even if i have to stick my evil monster in the freezer at some point, ---- and at least I'll get good rewards from it.

If you don't mind one more question regarding work, I was wondering if higher stats of the working monster prevented injury? I know there are obviously skills in the tree to do this, but I was wondering if advancing the level and stats of working monsters gave this sort of bennifit too.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
03/06/2010 00:17
Yeah, the higher the stats the better it gets at work but, the skill stree bonuses are extra. There are only so many skill points to use though and everyone has their preferences.
About accessing the monsters information while exploring, every time you raise a stat the link for the current or all monster information shows up.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/06/2010 06:23
ANd don't worry about the balance thing. I mean you always want to have powerful monsters. If you have signed up for the pvp rankings,you should check your pvp lineup on the home screen by clicking change lineup, and then the pvp lineup link on that page. That way you can put the monsters in any order you want so that you can change your strategy depending on which opponent you are facing, see? And the exp sharer thing is in Mar Muras, won for completing a hard quedst.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/06/2010 09:41
Thanks, that makes sense. i gathered skill points were hard to come by, hence why I prefer to concentrate them on skills which make my monsters generally better at battle and at leveling through battle.

I haven't actually signed up for pvp yet, sinse that's less my thing in games, ---- though as unlike a lot of other games monbre doesn't have any bad consequences for losing pvp I possibly might as well try it.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/06/2010 10:47
Leveling up and killing gods is the only way to get skill points. Oh and every 5 raids that you complete for the first time, you receive a skill point. If you go to guild, and then clikc armory, you can check out the items in the guild's armory. Mousing over an item's name will display the level and stats at the bottom. If you want items, just post in the guild's message board about what you want, and the leader will almost certainly give the item to you. There are no requirements for items; you just put them on and the stats are added in instantly. Don't forget to check the reference for the meanings of the prefixes and suffixes, under the monster and then equipment.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/06/2010 12:24
Well items are good, I've just found a couple more good ones from the witch doctor. while it's tempting to ask the guild for some, I'd personally stil like a go at earning my own, ---- at least at first, and I can't complain about progress, ---- though I suddenly just ran into a level 80 mob for some reason who took my best monster down in two hits, grrrrr! I was at 1300 1300 at th time, at the edge of the swamp so I suppose it's understandable. the most irritating part about that is walking back to the swamp to kill 40 more monsters, at least I can level up and do some other stuff in town though.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/06/2010 12:36
Wgi us the witch doctor? Azure lion recruiter? By the way, I did that once too, walking too far north from the swamp. BUt, coords 1030, 1400 and up north from there, or so, is Simmons, another town, which you will reach a long time from now. MObs there are like level 85 as you say. THose northern mobs are dangerous, stay away from them if you value your hide! Stay in or south of the swamp.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
03/06/2010 12:58
Walking isn't so bad now with double speed, before we had to walk 1 step at a time and took twice as long. It's one of the links that appear while exploring, it toggles normal and swift pace.
Also, if you use the NumPad with NumLock you can walk diaganal, combining 2 steps like North and East. The Home Stone or teleport help out too.
I just realized that the dirrections are there no matter how you play and you probably already knew that.

Killer, that's Dokov the witch doctor.


----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.


Edited once on Saturday, Mar 6th 13:03:06 2010 by Garr Bofiii
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/06/2010 14:46
Yep, the double speed thing is handy. I didn't realize that you could use the numbpad to move, ---- sinse all of my screen reader commands work off the numbpad with numblock off. Out of interest, what are the battle hotkeys? I've seen the link but not actually managed to determine what the keys were, and maybe they could speed up things like training center battles rather than pressing tab a lot, which might be handy especially with trying to equalize my monsters.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Garr Slayer
"It's a good day."
Posts: 702
Garr Slayer's avatar
03/06/2010 17:40
Actually, when I play MonBre I always keep the NumLock on.
The attacks are in the order of the links starting with regular attack, always on 1.
You could also use the regular numbers but, my software has different functions for those.

Almost forgot, the numbers only work for attacks, not for healing and other things.

----
When life hands you a lemon, it's up to you what to do with it. Half of anything is better then a whole of nothing.


Edited once on Saturday, Mar 6th 17:42:29 2010 by Garr Bofiii
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/06/2010 20:05
Well I tried the numbpad business, but as my screen reader requires the numbpad for it's functions, this meant flicking the keys off each time, which was rather inconvenient, so I'll use the links.

On the other hand, the numbers are free, so pressing one or two in the training center might work.

i must confess I'm not pleased at the moment, sinse I've just got two game overs from my first monster getting knocked out and my second not coming in, ---- whether this is a bug or because I was trying to get my normal monster some experience by having them first in the battle order I don't know.

if you can't follow a weaker monster with a stronger one, ---- well that seems very odd indeed to me sinse I thought part of th game was working with multiple monsters at the same time, in which case how are you monsters supposed to improve your weaker monsters at all before you get that ability to share srp?

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/07/2010 05:17
Unless you are fighting quest bosses or gods, using two or more monsters isn't much of a good idea. Because the omnster who delivers the last hit on a mob will get all of the srp. If there is a way to pass keys through to the application (jaws uses insert+3), you can use that command before pressing one of the battle hotkeys or using the arrow keys to move while exploring. YOu can also use the enter key to accept or return from fights.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/08/2010 01:41
Yep, I can pass keys through with hal, --- but it's quicker to tab generally.

The trouble at the moment is I've got two fairly good exploring monsters, one of whome can't self heal, and two workers, neither of which I can get rid of. I'm also just trying to save moment for the space to keep them currently as well.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/08/2010 04:01
If you don't really care about their stats, you could splice one of the two monsters. If you want their stats to be better, level them up more. What I usually do is choose a monster I'll train real hard and just work the others, then, when I fell like I'm finished training with the other mon for the moment, I'll go back and train a different one.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       

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