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Questions regarding srp and other things.
Questions regarding srp and other things.


Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/09/2010 03:04
Thanks for the tip, Well, I'm really! in need of that system from ma muraz, so that I can take one or other of those workers off exploring, and perhaps get them good enough to splice eventually with some form of stat gain. In fact sinse my evil and normal types are both now over level 100, I might considder splicing them, ---- accept that I'd get a normal type monster and I couldn't guarantee healing at that stage, ---- though if spliced monsters hold on to their battle abilities I could always keep life snatch.

If you don't mind one more question, how do I improve mood? i gather you can improve health at the hospital, but once you've got a game over you lose 5 percent mood and I only seem to get one back a day.

Sinse I've had three game overs, ---- two of them from the second monsters not continuing business, I really need a mood boost currently, as even though my priorities are at their default setting where I should be getting %70, my mood is down to 57.

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When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/09/2010 05:01
You can improve mood at a tavern, but you have to get a beer license first, which costs 10K bucks. Mood doesn't really affect you or your monsters. Forget about what the reference said. Its breeder health that gives mons a combat boost. Health also plays a part in single splicing. And when you splice monsters, you can select from a pool of both of their abilities to hold on to.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/09/2010 14:06
Ah, that's worth knowing indeed. that would give me a normal monster with healing, which would be handy to have.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/09/2010 17:10
If you get a normal, you can add a bunch of critting skills to it and make it like the ULTIMATE critical hitter. LIke I have a normal monster who's been spliced several times with evils and workers, and he has the following passive skills:
Inspiring Aura
All monsters in the party gain +1% chance to critically hit.

Lucky
Is it luck or skill that crits are based on? Well, anyway, you'll have +2% chance to make them with this. Passive.

Omen's Fury
A passive skill that grants +1% crit chance and make criticals hit for a bit harder.
Critical Mastery
Critical hits are very big deals... and you're about to make them bigger. +2% chance to happen, and +5% damage to them when they do happen.
Refreshing Blows
The placebo effect is more real than you think. Wait, that makes no sense.
Every critical strike you get will restore 5 energy.

And whenever he critical hits, it is like 3 times as much as he usually does.. LIke, he did like 700 damage to this wurm today, and then he did like 2300 damage to it with a crit, and no battle cry! It was awesome!

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       
Lunethe Kalrisa
"Ergh, Argh"
Posts: 45
Lunethe Kalrisa's avatar
03/09/2010 19:27

Killer Killer said:

If you get a normal, you can add a bunch of critting skills to it and make it like the ULTIMATE critical hitter. LIke I have a normal monster who's been spliced several times with evils and workers, and he has the following passive skills:
Inspiring Aura
All monsters in the party gain 1% chance to critically hit.

Lucky
Is it luck or skill that crits are based on? Well, anyway, you'll have 2% chance to make them with this. Passive.

Omen's Fury
A passive skill that grants 1% crit chance and make criticals hit for a bit harder.
Critical Mastery
Critical hits are very big deals... and you're about to make them bigger. 2% chance to happen, and 5% damage to them when they do happen.
Refreshing Blows
The placebo effect is more real than you think. Wait, that makes no sense.
Every critical strike you get will restore 5 energy.

And whenever he critical hits, it is like 3 times as much as he usually does.. LIke, he did like 700 damage to this wurm today, and then he did like 2300 damage to it with a crit, and no battle cry! It was awesome!


But no more precision to make it even more epic.
Fall and Deliver with that is also pretty cool.



                                                                                                                                                                                       
Selwin Empathicus
"A wandering minstrel I!"
Posts: 32
Selwin Empathicus's avatar
03/11/2010 03:58
wELL THE ONLY ISSUE i HAVE WITH A NORMAL MONSTER AT THE MOMENT IS THAT IT'S GOT NO WAY TO HEAL, BUT i'M THINKING IF i SPLICE IT WITH EVIL THAT SHOULD GIVE IT LIFE SNATCH. i'VE ALREADY GOT REFRESHING BLOWS, WHICH IS INDEED HANDY. I should hopefully get time to actually play a bit today rather than just send monsters to work and leave them at it as I have been for a while, so I should be checking some quests out.

----
When slaughtering of nasties must be done, must be done, a breeders' lot is not a happy one. Happy one!
                                                                                                                                                                                       
Killer Killer
"die, die, die, die, die, die!"
Posts: 824
Killer Killer's avatar
03/11/2010 05:47
THe best healing skills are the good mons.

----
The rule of wildlife: Survival of the fittest. If u want a challenge, I'll kill u with1swipe! Die die die! Your life is mine for the taking! Ha ha ha! Stomp all over 'em like they was cookie crumbs!!!
                                                                                                                                                                                       

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